Unity Timescale

May 14 in Photon Unity Networking (PUN) In my game, when the round ends, I set Unity's timeScale to 0 to freeze the background and overlay a UI. 5, than after 5 seconds went back to normal value, which is 1. Clone via HTTPS Clone with Git or checkout with SVN using the repository's web address. If the time scale is zero, the game. In Unity the best force to use to stop an object from rolling forever is "angular drag". Direct measurements of semi-volatile organic compound dynamics show near-unity mass accommodation coefficients for diverse aerosols. You can also see what your time scale is set to in your scene by going to Edit ->Project Settings ->Time in the Unity editor. deltaTime in there, which is affected by Time. Supplementary Fig. [Unity] Time. To(labelTransform, 0. The frames per second remain accurate if the time scale of the game is changed. Profile Unity RTA is designed by Wotofo, Mrjustright1 and The Vapor Chronicles. Unity is the ultimate game development platform. This has most aptly been demonstrated in the WO 3 /BiVO 4 junction, in which quantum efficiencies for the water oxidation reaction can approach near unity. 9 Tileset Spectrum. また設定でも変更できます。Project Setting > Time > Time scalseで変更できます。1の場合は通常速度になります。 Time. It may cause your sounds to stop early (before they are finished). Tutorial: How to create a timer in Unity 3D with JavaScript in Unity 5 This short written tutorial is aimed to show you in a few easy steps how to code a timer in Unity 3 D. 3) but a slower timescale,. Unity 入门教程 之 游戏中暂停与恢复游戏设置,Uity入门教程之游戏中暂停与恢复游戏设置。在游戏中设置游戏暂停,经常会想到Time. This can be used for slow motion effects. While working on some games with Unity3D I have created a small, but yet, very useful editor extension. It gives you a flavour feast. Some Common Unity Script Monobehavior Functions. Smiteworks have indicated that it will only be fully released after at least a 3 month Beta period, but absolutely no timescale has been given or hinted at. One uses it to stop the game when we run out of time and the other uses it to pause the game when escape is pressed. In this post, I’ll try to explain how to make a Pause Menu that pauses the game and displays a menu with various controls for this Minesweeper template example. Unity gives another value called Time. Learn How to Use WaitUntil & WaitWhile in Unity. By following 'bitesize' tutorial Modules, and combining them in our Challenges, you will learn all the skills you need to pickup game development and also get an understanding of how to research further info as you work. วิธีที่เราจะใช้ในโค้ดนี้คือการปรับค่าของตัวแปร Time. timeScale, you want to pass the change in real time since the last frame, which you can calculate in Unity based on the field Time. 3) but a slower timescale,. ゲーム全体をポーズしたいとき、Time. 6 + UGUI 参考にしたサイト 【Unity Action】 ポーズメニュー怖い(Time. For example, when the Guardian Beam is deflected, there is a brief moment when the shield hits the beam, where there is a slow-motion effect. It is found that ellipsoids of different sizes have prefer. Development tools and configuration to build Unity projects targeted for Android TV. the state or quality of being one; oneness. What you'll learn. It's getting rather cozy. Two Greek words, bios (life) and logos (discourse), explain the. timeScale, set Dialogue Time Mode to Gameplay. timeScale to Pause. The functions in Step 3, pauseGame() and unPauseGame(), simply manipulate the Time. I tried setting it back to Time. unity api part 1 08 4 time. We expect to have ample time for Q&A both during and after the session. Hi, First of all, glad you like DOTween About timeScale, the Update callback follows Unity logic, which I believe is the best approach here. timeScaleを変更した上でdeltaTimeを取る方法 一口にTime. 2f1 (64-bit)免費版 *最後更新時間2016/05/30 Time. It controls the game’s time scale at run-time while inside the editor. Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. function Start { // place code in this function to run only once when the game is started} function Update { // place code in this function to be run on every frame} function fixedUpdate { // place code in this function to be run on every frame when dealing with rigidbodies (physics). ゲーム全体をポーズしたいとき、Time. timeScale=0这种方法,但是Time. timeScale = 0. timeScale to zero - this pauses anything that depends on time (animation, physics, any Update code that operates on the delta time). Learn about Facebook's global programs to educate and connect developers. Make a two-poly plane to use for GUI components and manually created particles. Custom coroutines, namely the new CustomYieldInstruction class, mean that you can now add your own coroutine yield operations in a very simple way. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. In Unity the best force to use to stop an object from rolling forever is "angular drag". Perhaps accordingly the owners of the play altered, or hired a dramatist to alter, the arrangement at this point, and this was unwittingly done in such a way as to produce the contradictions we are engaged on. There are 1. timeScale - Time 클래스의 명령어를 활용하여 게임을 멈추거나, 느리게 플레이 하거나, 빠르게 플레이 할 수 있다. 0 value represents that the time is stopped and so the game is stopped too. 0は、速度ゼロ、すなわち、FixedUpdate()を停止する 具体的な事例で見てみる。. the state or quality of being one; oneness. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. Time for action - adding code to pause the game Scene In BeginState, we're going to set timeScale to zero to pause the Scene. timescale に依存しないようにしたい場合は Unity 5. Detailed understanding of such dynamics requires access to the angstrom length scale defining interfaces and the femtosecond time scale characterizing interfacial motion of electrons. However, there is a problem with this approach. It is important to note that Time. deltaTime in there, which is affected by Time. Beginner B27 - Using Time. There are 7 Helix Rift missions in the game. For that purpose we use something Unity calls coroutine. If you lower timeScale it is recommended to also lower Time. Time scale independent Particle system in unity3d. the act, state, or quality of forming a whole from separate parts. NET Reactive Extensions. You can easily modify the script by doing minor changes. One uses it to stop the game when we run out of time and the other uses it to pause the game when escape is pressed. It's called Time Scale Controller. For information on first-party changes to Unity VR support for Oculus, see the Unity Release Notes for the appropriate version. 2f, new TweenParms(). The exact value really depends on the behaviour you're looking for, however you may notice that a value of 1. timeScale not working Unity. NET Reactive Extensions. Unity Snapshots crossfade while on timescale zero On February 5, 2016 February 6, 2016 By Maurizio Margiotta Yesterday I wanted to smoothly reduce the sound volume of the game while in pause, but settings timeScale to zero stops the nice transition between Snapshots done by the ToTransition method. For the absolute beginner to any concept of programming, writing a script can with Unity 3D» is to teach to you how to use the Unity Scripting Reference. Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. timeScaleを0にすることで起きる現象について言及していきます。. Any time the timeScale is changed, all velocities (Linear and angular) on the object must be changed to counteract the change in the timeScale. timeScale not affect the particle system and animation playback speed-unity 3d Time. Init, check FB. また設定でも変更できます。Project Setting > Time > Time scalseで変更できます。1の場合は通常速度になります。 Time. All of the UI elements are placed on a Canvas. Time scale independent Particle system in unity3d. timeScaleが0以上の場合に処理(動作させる). Tutorial: How to create a timer in Unity 3D with JavaScript in Unity 5 This short written tutorial is aimed to show you in a few easy steps how to code a timer in Unity 3 D. Yet, little attention has been paid to the time-dependence of fracture, despite evidence of its significance. This controller will be powered by an Arduino Uno, though you could use one of the many alternatives Arduino Buying Guide: Which Board Should You Get? Arduino Buying Guide: Which Board Should You Get?. Another thing very important is to change the value of Time. timeScaleの値を0にするとその機能を実装できます。 とても簡単で楽なのですが、今回の記事ではTime. realTimeSinceStartup. Unity3D) submitted 5 years ago * by Destructicorn I'm trying to create a game where the player can mess around with time. 게임, 자동차, 운송, 영화, 애니메이션, 건축, 엔지니어링 등의 분야에서 활용할 수 있는 3D, 2D VR 및 AR 시각화 제품을 제작해 보세요. In our game we were using Time. Consider using the Awake function from Unity's Monobehavior class as a starting place. 概要 Unityでゲームを再生中にTimeScaleを自由に変更するEditorWindow作成した。 使い方 以下のサイトからダウンロード TimeScaleWindow. is there a good way to do the trick in my game?. Open Unity 3D, log in with your account (if you want to do this), create a 3D app (for now it doesn't matter if is 2D or 3D) and open the project. It allows you to control the time scale during gameplay and see how everything looks like in slow-motion (or fast forward, if you'd like). There are no reviews yet, be the first to post one! Language. All of the UI elements are placed on a Canvas. timeScale = 0 for pausing our physic based game. timeScale to Pause. DaveA answered a bit vaguely and re-reading his answer now, I implemented exactly what he suggested. Might be able to temporarily work around with a click event trigger and forcing the Dropdown List's canvas group to alpha 1. You could also set the amount of slo-mo time as a variable, then multiply it by the amount you slow time by. Time for action - adding code to pause the game Scene In BeginState, we're going to set timeScale to zero to pause the Scene. この記事でのバージョン Unity 5. Unity里面所有跟时间有关系的东西都是根据timeScale来演算的。 仔细想想现在的手游就是个 动画 和 粒子技能特效 还有UI位移特效,所以改他们的速度直接用Time. LateUpdate中)将Spine骨架转化为可见网格。 Spine-Unity也在编辑器和运行时管理Spine-C#类的反序列化和实例化。. Applications should check Time. static var timeScale : float Description. This paper reports a finite element model which captures the time scale in concrete fracture. Yet, little attention has been paid to the time-dependence of fracture, despite evidence of its significance. [Unity] Time. วิธีที่เราจะใช้ในโค้ดนี้คือการปรับค่าของตัวแปร Time. Spine-Unity大部分的周期管理方法都依靠Spine-C#遵循的UnityEngine的生命周期和游戏循环。 但是它也包含主要的渲染代码(在. It controls the game’s time scale at run-time while inside the editor. timeScale 프로퍼티를 바꾸었다면 Time. Unreal Engine is a complete suite of creation tools. NET Reactive Extensions. timeScale影響的是Unity的遊戲時間縮放比例。 Unity裡面所有跟時間有關係的東西都是根據timeScale來演算的。 仔細想想現在的手游就是個動畫和粒子技能特效還有UI位移特效,所以改他們的速度直接用Time. WaitForSeconds は Time. Init, check FB. ゲーム全体をポーズしたいとき、Time. Features:– A Read more ». FMOD runs it's own clock which is not tied to Unity's, this means that changing one does not effect the other. timeScale = 0 としたときの他変数. A value of 12 is noon. Acoustic timescale analysis of a model hot spot 52nd Aerospace Sciences Meeting January 14, 2014. maths the number or numeral one. Time scale independent Particle system in unity3d. This document provides an overview of new features, improvements, and fixes included in the latest version of the Unity 4. Any time the timeScale is changed, all velocities (Linear and angular) on the object must be changed to counteract the change in the timeScale. timeScale value to either 0 or 1. It controls the game's time scale at run-time while inside the editor. I know i can fix the problem on handling code of my prefabs but they are a lot. To start creating our UI: Right click in project hierarchy and add a Canvas to your scene. 2f, new TweenParms(). This may be accomplished by time stretching and then resampling back to the original length. dirt, pollen, or life forms such as bacteria or insects. To do so, you need modify the global variable timeScale from Unity's Time singleton class. UniRx (Reactive Extensions for Unity) is a reimplementation of the. This means that our FPS will be wrong unless the time scale is set to 1. For more Tips & Scripts check out thedebuglog. Welcome to the new Unreal Engine 4 Documentation site! We're working on lots of new features including a feedback system so you can tell us how we are doing. ActivateApp to signal an app activation. timeScale to zero - this pauses anything that depends on time (animation, physics, any Update code that operates on the delta time). But it also works with 2D Toolkit and can render skeletons using TK2D's texture atlas system. Unity Personal is a great place for beginners and hobbyists to get started. Tell Unity where you want to save the project and set the Set up defaults for: menu to 2D. This is the time in seconds since the start of the game. If the sampling time is specified, the time scale will be in seconds. timeScale = 0 としたときの確認 Time. FMOD runs it’s own clock which is not tied to Unity’s, this means that changing one does not effect the other. Changing the angular drag on the golf ball is the way to fix this issue. (1098090) Editor: Fixed an issue where PropertyAttribute was not applied on arrays. What features will Unity have? A. Unityでストップやスローモーション・早送りを実現するには Time. It's called Time Scale Controller. If you're a developer, you'll also find useful snippets of code and technique to add an extra layer of protection to your games. The frames per second remain accurate if the time scale of the game is changed. For the absolute beginner to any concept of programming, writing a script can with Unity 3D» is to teach to you how to use the Unity Scripting Reference. A simple, powerful and easy to use animation system for Unity developed by Bob Berkebile of Pixelplacement. The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source Unity plugin that enables games and simulations to serve as environments for training intelligent agents. Transposing can be called frequency scaling or pitch shifting, depending on perspective. Time for action – adding code to pause the game Scene In BeginState, we're going to set timeScale to zero to pause the Scene. timeScale = 0 としたときの他変数. timeScaleの値を設定することで再生の速度を変えることができます。 Update(), LateUpdate(), FixedUpdate()のそれぞれについてtimeScaleの影響を確認してみました。 ボタン制御用スクリプト [crayon-5d6060382b247428202755/] Update() deltaTime使用せず [crayon-5d6060382b258. I haven't tried it, but I'm assuming everything in the Spine code cues off of this parameter, so instead of passing Unity's Time. Applications should check Time. The effect of th. AndroidやiOS向けアプリを簡単に作れるゲーム開発環境Unity(ユニティ)の使い方を、チュートリアル方式で一緒に学びましょう! 2015 - 05 - 11 【Unity4】制限時間実装!uGUIText, Time. 0時為完全停止, 可以使用這個方法來設定遊戲運行的快慢或暫停的程式碼腳本。 本文將教學: 遊戲暫停 遊戲慢速 遊戲加速. The unity of consciousness was a main concern of most philosophers in what is often called the ‘classical modern era’ (roughly, 1600 to 1900), including Descartes, Leibniz, Kant, Hume (in a way; see below), Reid, Brentano, and James. noun plural -ties. Recentering requests initiated from the Universal Menu are now implemented and will be handled automatically by the Unity Integration. You can see the the spawned "Dropdown List" object's Canvas Group component's alpha remains 0 when timescale is 0. ただ、残念ながらtimeScaleを無視して一定速度で再生するような設定はないようです。 Simulate この記事でのバージョン Unity 5. Unity Script Reference Pdf Unity is the ultimate game development platform. It is the unity of vape insights from different perspectives and different thinking systems. timeScaleが0以上の場合に処理(動作させる). We've written a brief article about creating a countdown timer in Unity 5. timeScale=0を使わずに実現する [Unity] ポーズ動作をTime. In Unity we are, in general, able to differentiate between a paused and un-paused game by using Time. This means that our FPS will be wrong unless the time scale is set to 1. And paste it in the "Variable value" input text region and click ok. However, the charge carrier. It's getting rather cozy. timeScale value to either 0 or 1. 1f1 Personal はじめに Update内で時間に影響する移動処理などを実装する時に以下のようにTime. In the next step, you're presented with Unity's user interface. is there a good way to do the trick in my game?. Which means that, even if timeScale is 0, Update will still be called but the elapsed time will be 0. Don't open it yet, because we will need to open a project of Unity 3D. spine-unity works in Unity without the need for any other plugins. How to make a timer (countdown Clock from 60) as you see in the GIF below: First you need to create a new Object on the canvas. It locks all the tastes in. It's called Stopwatch. When working on Unity projects, I often find myself asking the same questions over and over. For that purpose we use something Unity calls coroutine. FixedUpdate functions will not be called when timeScale is set to zero. But in pause menu we need button animations to play idle and random scale up animation. Prop("localScale", originalScale)); Do this instead. Unity Game Engine Syllabus (Getting Started Guide) 50 Tips and Best Practices for. This is the time in seconds since the start of the game. For example, the following would stop movement, because if Time. Now open the java folder which you have minimized and open "bin" file in "Jdk" folder, now copy the the location address from the on the top panel just below view button. 2014年12月21日日曜日. timeScale = 2f; As you see the value is two, which means the speed will be doubled. For more Tips & Scripts check out thedebuglog. timeScale】 | TECH Projin 上記のサイトを参考にさせて頂きました。 実際にTime. The functions in Step 3, pauseGame() and unPauseGame(), simply manipulate the Time. What you'll learn. Smiteworks have indicated that it will only be fully released after at least a 3 month Beta period, but absolutely no timescale has been given or hinted at. Except for realtimeSinceStartup, timeScale affects all the time and delta time measuring variables of the Time class. *此教學使用Unity 5. It should not serve as a complete tutorial on Unity Test but more like an. The timeScale-independent interval in seconds from the last fixed frame to the current one (Read Only). Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. 0 Introduction Biology is the science devoted to the study of living objects. Unityの一時停止で止まるもの、止まらないもの【Time. What features will Unity have? A. Custom coroutines, namely the new CustomYieldInstruction class, mean that you can now add your own coroutine yield operations in a very simple way. timeScale, so it won't be affected if it goes to lower or set to 0. Unity 3D offers a variety of UI elements that you can use in your game. epochs the smallest unit of the geologic time scale; is a subdivision of a period. It emphasizes the shield bash, giving it the feeling of weight on the hit. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. I am trying to create a Bioware style "pause-and-give-orders" style combat system. It controls the game's time scale at run-time while inside the editor. Alternatively, the frequency of the sinusoids in a sinusoidal model may be altered directly, and the signal reconstructed at the appropriate time scale. timeScale 프로퍼티를 바꾸었다면 Time. 6 + UGUI 参考にしたサイト 【Unity Action】 ポーズメニュー怖い(Time. timeScaleを変更した上でdeltaTimeを取る方法 一口にTime. timeScaleを0にすることで起きる現象について言及していきます。. 概要 Unityでゲームを再生中にTimeScaleを自由に変更するEditorWindow作成した。 使い方 以下のサイトからダウンロード TimeScaleWindow. Chronos brings full time control to Unity. You could also set the amount of slo-mo time as a variable, then multiply it by the amount you slow time by. FreeNode IRC Chatroom. with Unity - Tier 1 4. 5 timescale = 5 seconds of slo-mo, which is 10 total seconds) I know very little about programming, so look at other people's suggestions. This is the total amount of time in seconds that have elapsed since the game started, and this is unaffected by timeScale. This means a 5-second test can execute in roughly 0. 1 vale represents that the time passes as real life. What this means is you need to divide by the percentage the timeScale changed. What you'll learn. By following 'bitesize' tutorial Modules, and combining them in our Challenges, you will learn all the skills you need to pickup game development and also get an understanding of how to research further info as you work. Main reward is One-Handed sword called - Back Sword (An unusual sword used by Swedish soldiers during their war against Russia). timeScale is zero. In our game we were using Time. Unityで一時停止処理 [Unity C#] ゲームの最中に一時停止を行う方法(Physic) Time. Making animations work in Unity even after setting timescale = 0 I am currently working on a game in which I have used animations for the UI elements. More turns in good weather (7 days each) and longer turns in bad weather (14-21 days). unity Timescale, unity 시간, unity 시간 멈추는 기능, unity 시간 멈춤, 유니티 Timescale, 유니티 시간, 유니티 시간 멈추는 기능, 유니티 시간 멈춤 해당 티스토리 페이지는 필자가 유니티 C# 개발을 하면서 학습한 내용들을 기록하고 공유하는 페이지입니다 !. FMOD runs it’s own clock which is not tied to Unity’s, this means that changing one does not effect the other. This is where a simple, but incredibly useful, Unity plugin made by the talented friend Hugo Ruivo comes into place. unityメモ 素人の浅知恵を記録する. timeScaleを0にすることで起きる現象について言及していきます。. fixedDeltaTime and the Time. timeScale 을 0. In the callback from FB. Make art so that they can all be imported at a scale factor of 1, and that their transforms can be scaled 1, 1, 1. In this session we will use the UI Tools to make a simple example interface. 3 から追加された 「CustomYi…. timeScale=0. deltaTime will always return 0. Make a two-poly plane to use for GUI components and manually created particles. In our game we were using Time. If the sampling time is unspecified, the output time scale will be in samples. Emergency repair jobs will be completed within 24 hours. 【Unity3d游戏开发】Unity中的Time. timeScale to zero - this pauses anything that depends on time (animation, physics, any Update code that operates on the delta time). I'm trying to find a way to pause my game in Unity without using "Time. inFixedTimeStep. What does unity of time mean? Information and translations of unity of time in the most comprehensive dictionary definitions resource on the web. Learn How to Use WaitUntil & WaitWhile in Unity. timescale = 0でゲーム内の時間を止める事ができます。例としてはポーズ画面実装とかで使います. fixedDeltaTime by the same amount. realtimeSinceStartup also keeps increasing while the player is paused (in the background). It allows the user to implement his or her own behavior for actors and provides a framework for setting up sequences of complex behavior. 0時為完全停止, 可以使用這個方法來設定遊戲運行的快慢或暫停的程式碼腳本。 本文將教學: 遊戲暫停 遊戲慢速 遊戲加速. Initialize the SDK. Fortunately, we can also ask Unity for the unscaled time delta. ProcessEvents() continuously in your main loop, via Update() or FixedUpdate(). timeScale to speed up and slow down. I know i can fix the problem on handling code of my prefabs but they are a lot. Editor: Fixed an issue in Unity Test Runner where tests timed out early when using large Timescale values. defined an "Einstein Time Scale" of Evolution where the maximum age of the Sun turned out to be t E ≈ 1. This library fixes those issues and adds some specific utilities for Unity. If you’re a developer, you’ll also find useful snippets of code and technique to add an extra layer of protection to your games. Step 1 - Set up the Canvas. In Part 1 of this tutorial – the Retro Revolution: Building a Pong Clone in Unity – we created a Pong clone with basic artificial intelligence (AI) and almost no user interface (UI). Which means that, even if timeScale is 0, Update will still be called but the elapsed time will be 0. unscaledTime: The timeScale-independant time for this frame (Read Only). JavaScript - FramesPerSecond. Open Unity 3D, log in with your account (if you want to do this), create a 3D app (for now it doesn't matter if is 2D or 3D) and open the project. English 简体中文 한국어 日本語. Smiteworks have indicated that it will only be fully released after at least a 3 month Beta period, but absolutely no timescale has been given or hinted at. The timeScale-independent interval in seconds from the last frame to the current one (Read Only). In this section, we will set up the Unity environment with all of the materials you will need to complete this codelab. 46 Tips & Tricks for 2D mobile Performance in Unity. Home » Assassin's Creed Unity » Assassin's Creed Unity Barber of Seville Murder Mystery Guide Murder mystery "Barber of Seville" is found in northeastern area of Paris - Temple / Le Marais. Prop("localScale", originalScale)); Do this instead. realtimeSinceStartup also keeps increasing while the player is paused (in the background). It controls the game's time scale at run-time while inside the editor. Unity definition, the state of being one; oneness. In Part 1 of this tutorial - the Retro Revolution: Building a Pong Clone in Unity - we created a Pong clone with basic artificial intelligence (AI) and almost no user interface (UI). HOTween's OverwriteManager works in the background, and automatically checks if a running tween needs to be overwritten by a newly started one. Always spawning the same blue cube enemy isn't very interesting. You can see how to create both ideas he suggested in this article. Unity documentation explains 'realtimeSinceStartup returns the time since startup, not affected by Time. Unity gives another value called Time. time in conjunction with Time. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers. の値を変更するだけです。 Time. Development tools and configuration to build Unity projects targeted for Android TV. DaveA answered a bit vaguely and re-reading his answer now, I implemented exactly what he suggested. 5 the time is passing 2x slower than realtime. 0 value represents that the time is stopped and so the game is stopped too. Step 1 - Set up the Canvas. In the fracture process zone a different time scale acts. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. The fact-checkers, whose work is more and more important for those who prefer facts over lies, police the line between fact and falsehood on a day-to-day basis, and do a great job. Today, my small contribution is to pass along a very good overview that reflects on one of Trump’s favorite overarching falsehoods. Namely: Trump describes an America in which everything was going down the tubes under  Obama, which is why we needed Trump to make America great again. And he claims that this project has come to fruition, with America setting records for prosperity under his leadership and guidance. “Obama bad; Trump good” is pretty much his analysis in all areas and measurement of U.S. activity, especially economically. Even if this were true, it would reflect poorly on Trump’s character, but it has the added problem of being false, a big lie made up of many small ones. Personally, I don’t assume that all economic measurements directly reflect the leadership of whoever occupies the Oval Office, nor am I smart enough to figure out what causes what in the economy. But the idea that presidents get the credit or the blame for the economy during their tenure is a political fact of life. Trump, in his adorable, immodest mendacity, not only claims credit for everything good that happens in the economy, but tells people, literally and specifically, that they have to vote for him even if they hate him, because without his guidance, their 401(k) accounts “will go down the tubes.” That would be offensive even if it were true, but it is utterly false. The stock market has been on a 10-year run of steady gains that began in 2009, the year Barack Obama was inaugurated. But why would anyone care about that? It’s only an unarguable, stubborn fact. Still, speaking of facts, there are so many measurements and indicators of how the economy is doing, that those not committed to an honest investigation can find evidence for whatever they want to believe. Trump and his most committed followers want to believe that everything was terrible under Barack Obama and great under Trump. That’s baloney. Anyone who believes that believes something false. And a series of charts and graphs published Monday in the Washington Post and explained by Economics Correspondent Heather Long provides the data that tells the tale. The details are complicated. Click through to the link above and you’ll learn much. But the overview is pretty simply this: The U.S. economy had a major meltdown in the last year of the George W. Bush presidency. Again, I’m not smart enough to know how much of this was Bush’s “fault.” But he had been in office for six years when the trouble started. So, if it’s ever reasonable to hold a president accountable for the performance of the economy, the timeline is bad for Bush. GDP growth went negative. Job growth fell sharply and then went negative. Median household income shrank. The Dow Jones Industrial Average dropped by more than 5,000 points! U.S. manufacturing output plunged, as did average home values, as did average hourly wages, as did measures of consumer confidence and most other indicators of economic health. (Backup for that is contained in the Post piece I linked to above.) Barack Obama inherited that mess of falling numbers, which continued during his first year in office, 2009, as he put in place policies designed to turn it around. By 2010, Obama’s second year, pretty much all of the negative numbers had turned positive. By the time Obama was up for reelection in 2012, all of them were headed in the right direction, which is certainly among the reasons voters gave him a second term by a solid (not landslide) margin. Basically, all of those good numbers continued throughout the second Obama term. The U.S. GDP, probably the single best measure of how the economy is doing, grew by 2.9 percent in 2015, which was Obama’s seventh year in office and was the best GDP growth number since before the crash of the late Bush years. GDP growth slowed to 1.6 percent in 2016, which may have been among the indicators that supported Trump’s campaign-year argument that everything was going to hell and only he could fix it. During the first year of Trump, GDP growth grew to 2.4 percent, which is decent but not great and anyway, a reasonable person would acknowledge that — to the degree that economic performance is to the credit or blame of the president — the performance in the first year of a new president is a mixture of the old and new policies. In Trump’s second year, 2018, the GDP grew 2.9 percent, equaling Obama’s best year, and so far in 2019, the growth rate has fallen to 2.1 percent, a mediocre number and a decline for which Trump presumably accepts no responsibility and blames either Nancy Pelosi, Ilhan Omar or, if he can swing it, Barack Obama. I suppose it’s natural for a president to want to take credit for everything good that happens on his (or someday her) watch, but not the blame for anything bad. Trump is more blatant about this than most. If we judge by his bad but remarkably steady approval ratings (today, according to the average maintained by 538.com, it’s 41.9 approval/ 53.7 disapproval) the pretty-good economy is not winning him new supporters, nor is his constant exaggeration of his accomplishments costing him many old ones). I already offered it above, but the full Washington Post workup of these numbers, and commentary/explanation by economics correspondent Heather Long, are here. On a related matter, if you care about what used to be called fiscal conservatism, which is the belief that federal debt and deficit matter, here’s a New York Times analysis, based on Congressional Budget Office data, suggesting that the annual budget deficit (that’s the amount the government borrows every year reflecting that amount by which federal spending exceeds revenues) which fell steadily during the Obama years, from a peak of $1.4 trillion at the beginning of the Obama administration, to $585 billion in 2016 (Obama’s last year in office), will be back up to $960 billion this fiscal year, and back over $1 trillion in 2020. (Here’s the New York Times piece detailing those numbers.) Trump is currently floating various tax cuts for the rich and the poor that will presumably worsen those projections, if passed. As the Times piece reported: